Enhancing Students' Engagement and Teaching Effectiveness in Marine Environmental Education Using 360° Virtual Reality
Principal Supervisors

Professor CHUI Pui Yi Apple
(School of Life Sciences)

Duration

1 year and 4 months

Approved Budget

HK $199099

 
  • Abstract
  • Brief write-up
  • Video Report

Abstract

  • Marine environmental education is always difficult not only because the issues are complex and interlinked, unlike terrestrial ecosystems, most people never get the chance to see the impact or the extent of degradation in marine ecosystems first hand.
  • Virtual reality (VR) experiences, particularly the 360° video, can be a powerful tool to create an immersive educational experience.
  • This project provides students with a virtual diving experience to explore the coral communities in Hong Kong, in both healthy and degraded coral habitats.
  • This aims to increase students’ interest, provide a better understanding of the content knowledge, aids information retention and deepens students’ reflection on the United Nation’s Sustainable Development Goals: “Life below Water” and “Climate action”.

Brief write-up

Project objectives

This project aims to: (1) enhance students’ awareness and knowledge of corals and coral communities in Hong Kong and deepens students’ reflection on the United Nation’s Sustainable Development Goals: SDG 14 “Life below Water” and SDG 13 “Climate action”; and to (2) promote students’ pro-environmental attitude and behaviours to protect the marine environment.

Activities, process and outcomes

Four underwater 360o Virtual Reality (VR) videos and one user manual have been produced. Experiential learning activities were designed based on the videos.

Deliverables and evaluation

A pre- and post- questionnaire were developed to evaluate the effectiveness of this exercise as well as adopting VR as an experiential education tool in enhancing students’ environmental knowledge, attitude towards learning, environmental attitude, behavioural intentions to protect the marine environment. Overall, this underwater 360o VR learning pack was very well received by students. Students enjoyed the activity and agreed that VR has created a close-to-realistic and immersive experience for them. Students also expressed their interest in having more VR exercise in future courses. They also enjoyed reading the manual as it provided concrete information related to marine conservation.

Dissemination, diffusion, impact and sharing of good practices

The result of this project will be presented in the CUHK Community of Practice Symposium of Education Innovation and Technology 2022.

Impact on teaching and learning

The project has created further collaboration opportunities. Joining hands with Agriculture, Fisheries and Conservation Department (AFCD), a similar learning package will be developed to be used by local secondary school students.

Video Report

Please click the following link for viewing the report.
https://cuhk.ap.panopto.com/Panopto/Pages/Viewer.aspx?id=399295a3-b8f0-448e-a799-b12200b33d68